01 · Enduring
01 · Enduring
Choose 1, 3 or 5 minutes (or no limit) and, if you like, how full your head feels from 1 to 5. A thin line shows how far you are from the end; it never flashes or turns red. When time is up the stage settles, a card tells you what you did, and asks again how full your head is now.
Squeeze board: one board in three materials (bubble wrap, instant noodles, switches); tap or drag across to squeeze a row, and a fresh sheet arrives when you finish. Wooden fish: tap anywhere to knock, and a steady rhythm strings the merits together. Water: tap for ripples or turn on auto and just watch.
Type up to 16 characters and press "Put it in". The thought appears in whichever play you are in: printed on a bubble to pop, a noodle block to crush or a switch to turn off, floating above the wooden fish until enough knocks fade it, or written on a paper on the water until ripples dissolve it. Up to six thoughts can wait at once.
Sudden sound at work is awkward, so the speaker button starts off and remembers your choice on this device. When you turn it on you hear one pop as a preview. Sounds are simple effects made with the browser AudioContext; if the browser blocks audio or lacks the API, everything still works silently, and none of it is a therapeutic claim.
To show how your last few breaks went, the page keeps up to ten records in this browser: minutes, how many actions, how many thoughts you let go and your before/after rating. The text of your thoughts is never saved or uploaded. The site may send anonymous aggregate events such as starting a break or switching play, without any of your text.
Common questions and answers about this topic.
Short answer — yes. Long answer — your brain is not a CPU that can run at 100% for eight hours straight. Nobody stays sharp by never looking away, and a short break you chose on purpose is still a break. This page just gives you a place to take that break without opening yet another social app that quietly steals 40 minutes.
They cover three familiar ways to switch off: tactile squeezing (bubble wrap, noodles and switches share one board in three materials), rhythmic repetition (wooden fish) and visual calm (water). Switch any time during a break; your thoughts follow you into the next play.
Nothing loud. The stage stops, a card shows how long you zoned out, what you did and which thoughts you let go, and asks how full your head is now. From there you can zone out a bit more with the same length, or go back to work. "Come back now" ends early at any time, and "No limit" never ends on its own.
No. The text only lives in the current break and disappears when you go back or refresh. To show your recent trend, this browser keeps up to ten numeric records (minutes, action count, thoughts let go, before and after rating) and nothing else. There is no score, no leaderboard and no account.
Honestly, both can be true. Short repetitive sensory actions (popping, tapping, watching water) are the same kind of thing people reach for a fidget toy for — we make no claim beyond that. Whether it counts as procrastination depends on what comes after — if you go back to work with a clearer head, it was a break; if you spend 90 minutes here avoiding the email you need to send, it was procrastination. Same tool, different use. We trust you to know which one today is.